Vol. 8 · 2022-23Humanities Ask project agent

Effects of Misrepresented Female Characters in Video Games on Youth

Marissa T.

Summary-only record

No public source PDF is attached.

The official AAR record remains the authority. JournalOS will not manufacture or infer a missing document.

Public project summary

The age has dawned upon us in which many youths spend their free time playing video games. However, many video games lack in-depth female character development and actively categorize them into stereotypes, such as a damsel-in-distress or sexual object. This research project will rely on previous studies on the harmful effects of such characterization on youth, including desensitization and misinformation. The research results will be utilized as a storyboard for a new video game with a better developed female protagonist.

Public attribution
Marissa T.
Issue
Volume 8 · 2022-23
Research area
Humanities
Source program
Advanced Authentic Research · PAUSD